BuzzAd 3.41.x / BuzzScreen 4.35.x (Android, August 2023)
🔥 Important announcements
We found that the Android Gradle Plugin (AGP) 8.x update in Android Studio affected the Buzzvil SDKs, BuzzAd and Buzzscreen. On July 19, 2023, we released fixes in BuzzAd 3.39.x and Buzzscreen 4.33.x to prevent app build issues with AGP 8.0 and later.
We recommend updating to BuzzAd 3.39.3 or Buzzscreen 4.33.3 or later, which resolve the AGP 8.0+ conflicts. Otherwise, you may encounter issues such as crashes when entering Feed or Pop Feed, or failures to display nativeAd.
See Buzzvil Docs for details and solutions.
🚀 New features
Introducing Daily Reward, a check-in feature to improve AdHub retention
Daily Reward encourages users to visit AdHub every day with free points. It has demonstrated increases of approximately 10% each in AdHub DAU and page views. Users can check in once per day to receive points at no cost. If you have been looking for rewarded events to increase engagement, try Daily Reward and see how your AdHub users respond.
On a user's first AdHub visit each day, Daily Reward opens a bottom sheet with a check-in button. Tapping it displays a toast confirming the points earned, then shows a bottom sheet with the user's check-in status and progress toward five consecutive days. When the user exits the Daily Reward flow, a Buzzvil impression-based interstitial ad appears. Closing the interstitial completes the flow and returns the user to rewarded ads in AdHub.
Daily Reward includes:
- Non-rewarded BuzzBanner and interstitial ads throughout the flow to help offset reward costs without additional integration.
- A prominent bottom sheet UI with natural transitions between screens.
- Five-day check-in streaks that encourage users to keep trying even if they miss a day.
- A user-centered schedule that starts on the user's first check-in day, rather than a fixed calendar date.
- 2P each day, plus an additional 5P on the fifth consecutive day.

📈 Improvements
Added more BuzzBanner sizes to increase eCPM
We updated BuzzBanner with more sizes to support higher eCPM. Custom BuzzBanner placements can be added anywhere in your app, beyond Buzzvil's own placements. The new sizes support ads with higher eCPM than the existing sizes. Update the SDK to make greater use of BuzzBanner for monetization.
Improved ad allocation in the BuzzScreen SDK
Previously, when no ads were available for the lock screen, users had to unlock the device and turn the screen off and on to request another ad. Starting with BuzzScreen SDK 4.35.x, turning the screen off and on requests and displays a new ad without requiring an unlock.
🐛 Bug fixes
- Fixed the error screen not appearing when an image failed to load in the BuzzScreen SDK.
- Fixed intermittent NPEs.