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Buzzvil SDK 5.23.x (Android, October 2024)

Buzzvil SDK Android 5.23.x

🔥 Important announcements

Introducing MissionPack to increase ad participation, conversions and revenue

Whether you already use features to increase BenefitHub visits or are planning to introduce them, try MissionPack. It groups Buzzvil action-based ads with low participation into missions to help turn engagement into revenue.

Mission Pack awards a percentage of the rewards users earn from ads as a special bonus when they complete all missions. These weekly missions start automatically on Monday and end at midnight on Sunday. Gamification introduces users to ads with strong revenue potential and can improve revenue.

  • Choose the number of ads and missions to display.
  • A clean, polished, user-centered UI and UX
  • Customize a wide range of UI settings without changing code.
  • Adjust bonus reward rates based on revenue and user engagement.
  • Support for opening the Mission Pack screen first when displaying BenefitHub

📈 Improvements

Updated the default ad CTA button (DefaultCtaView)

We updated DefaultCtaView so you no longer need a custom CTA just to remove the point unit. The updated DefaultCtaView has three elements—the app icon, a + sign and the point amount—for a cleaner design.

🐛 Bug fixes

  • Fixed differences between the total available reward amount displayed at external BenefitHub entry points and at the top of BenefitHub.

💻 Documentation and sample code

BuzzBooster SDK Android 4.23.x

📈 Improvements

Updated guidance for reliable reward processing when using BuzzBooster through Buzzvil SDK

When using BuzzBooster through Buzzvil SDK, use the init and setUserProfile provided by Buzzvil SDK. See the BuzzBooster SDK integration guide for details.